New Way to Fight Criminals

Lord British has recently instated a new system to judge the notoriety of others. The system is far more complete than the system that was previously in place. This syustem exposes the criminals for who they are and allows justice to come swiftly to those who commit dishonorable acts. Criminals will have no place to hide now that everyone can see then for who they truly are.

Lord British developed the system after numerous complaints about the old system of notoriety, there were those people who where being wrongly accused of crimes that they didn't commit. There were also those who hid behind the mask of their notoriety eventhough they had acheived it dishonorably. Pkers were getting away with murder with no penalties for their actions. Crime ran rampant and you couldn't even go to the the bank without being tormented by theives. Because Lord British's guards di not know who the criminals were, they could do nothing. Lord Bristish's new system ends the injustice. Those foolish enough to commit crimes are punished on sight, if not by guards then by other players.

The new system is set up very well and allows people to protect themselves better than before. For example, anyone who steals whether caught by guards or not will be flagged by the citizens in the area as criminal. This criminal would then be able to be attacked and the guards would realize that the theif had commited a crime and would not interfere. This allows people to kill a theif eventhough nobody saw the ytheif steal anything but you. It is also harder for pkers to go free. Lord British has not only set up an extensive bounty system, but has also created a way to mark murderers and tell the people of them. There will be no person that will go out into the woods and not recognize a murderer when they see them. Murderers names are shrouded in the blood of their victims and they are know as murderers across the land.

Another improved portion of the new system is the separation of fame and karma. Fame is bascially how renowned and famous a person is. Fame is gained by doing things that people will remember you by, like killing (good or evil), completing quests, or saving a vilage from destruction. Karma on the other hand, is how good of a person you are (whether or not you give to the poor, whether or not you help people out, etc.). Lord Brisith then keeps track of peoples accomplishments by issuing titles to people depending on their fame and karma. A person who is evil may have high fame or low fame but will always have low karma. (below is a chart showing the different titles associated with fame and karma)

The current system is far more effective than the old system because murderers are always criminals and attacked on site by town guards. Also, theives cannot escape justice eventhough they escape the wrath of town guards. The new notoriety syatem allows for a wider range of title so it is easier to judge a person. Overall, Lord British has done an effective job at creating an efficient and useful justice system.

Fame
K
a
r
m
a
0 1 2 3 4
5 Trustwor-
thy
Estim-
able
Great Glorious Glorious Lord/Lady
4 Honest Commend-
able
Famed Illustrious Illustrious Lord/Lady
3 Good Honor-
able
Admir-
able
Noble Noble Lord/Lady
2 Kind Respect-
able
Proper Eminent Eminent Lord/Lady
1 Fair Upstanding Reputable Disting-
uished
Distinguished Lord/Lady
0 none Notable Prominent Renowned Lord/Lady
-1 Rude Disreput-
able
Notorious Infamous Dishonored Lord/Lady
-2 Unsavory Dishonorable Ignoble Sinister Sinister Lord/Lady
-3 Scoundrel Malicious Vile Villainous Dark Lord/Lady
-4 Despicable Dastardly Wicked Evil Evil Lord/Lady
-5 Outcast Wretched Nefarious Dread Dread Lord/Lady
Info taken from the Bob Hanson Reputation FAQ
i
Bounties = Profits



With the implementation of Lord British's new criminal system, the occupation of bounty hunters has seen a renewal. The new system allows those that have been murdered to place some of their fortune on the head of their killers. The result of this ability is bounties nearing 100K. With bounties this high it's hard to resist going out to snatch one of the killers.

The bounty system has been set up very well by Lord British. When a person is killed by any criminal, they are allowed to place money on that criminals head. When the player killer is brought to justice by another of Britannia's natives, they can take the head of their victim to the nearest guard and turn the head over and receive the bounty. Actvie player killers have huge bounties on their heads. Anyone lucky enough to kill one of these people would recieve a huge reward, not to mention any items the pker had on them at the time.

The largest bounties are posted throughout the land. Almost every inn and bank has a messageboard filled with the 20 top murderers on that shard. Each message states the bounty being offered, a description of the person, and how many murders they have committed. It is then a simple matter of defeating the murderer and collecting the bounty. Once the bounty is collected the bounty is reset to zero and it starts all over again. Also, the nurder is penalized as well with a 25% stat loss when they ressurect.

This new system will hopefully stop a lot of the player killing that goes on. The rewards will entice many adventurers to go to dungeons and look for pkers. Even spliting a huge bounty between a group is profitable. Now is the best time for adventurers to pick up their swords and fight the murderers.

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